Blanket Ban on Online Gaming or Progressive Regulation!
By: Team Aapkisaheli | Posted: 06 Dec, 2021
Can Full Prohibition Solve
Gambling-Related Problems?
So, should the state really ban online gaming in
India? Should the government be telling adults what to do and what not to do
when such people are not harming anyone else and minding their own business?
Should governments interfere with peoples lives? These and more questions are
asked by Dr Jaijit Bhattacharya, the President of the Centre for Digital
Economy Policy Research in a recently published
opinion article on the issue of
online gaming regulation.
Governments are easily moved by reports of ruined
lives or families, sometimes even suicides, caused by the lure of online
gambling that is just a few clicks away, anytime and anywhere. As a
responsible government, one has to address the situation, points out Dr
Bhattacharya. The easiest solution seems to be the simple prohibition on online
gaming, but international or national regulation might be the better option.
Consumer Protection is Key for
Existing International Licenses
Consumer protection and requirements on
responsible gaming policies are
key aspects of existing
international or offshore gambling licenses, as is explained by industry experts ENV Media
(Esse N Videri) in a recent analytical paper. Any other matters of concern to
public authorities or customers like payment security, operator integrity, and adherence
to anti-money laundering rules are also important, as such regulators strive to
maintain their reputation intact.
A good example are the permits issued by the
Malta Gaming Authority (MGA) which are deemed first-class international
licenses that can be used for slots, poker, roulette,
online
lottery and other
digital gambling or
casino
games. The legal
framework behind the MGA licenses was updated in 2018 with focus on responsible
gaming and anti-money laundering policies, and also to provide more flexibility
on new gaming products in view of fast technological developments.
Progressive National Legislation Can Do Even Better
A
national regulation on online gambling would provide the government with even
more control options over the sector, as well as a new source of taxation and
other revenues, point out the ENV Media analysts. A common practice is the
establishment of a dedicated agency or body specialized in the issuing of
licenses and monitoring the gaming environment to be as has been envisaged by
the legislator and the expectations of society.
Local
and foreign operators alike will have to pay taxes and obey the local laws,
including policies on consumer protection and responsible gambling, data
security and privacy. Gaming platforms can be required to notify users about
their status, deposited sums, hours of playing, winnings and loses, as well as
to provide links to professional help on problem gambling and advice relating
to self-limitation and exclusion mechanisms.
The Story of the Pioneering Blanket
Ban on Video Gaming - the Philippines
Discussing prohibitions, Dr Bhattacharya brings
up the leading example of the Philippines, where president Ferdinand Marcos
issued a decree with the first prohibition on video gaming in the world on
November 19, 1981. In July 2016, the newly elected president Rodrigo Duterte
announced a move to halt the spread of online gambling in the country and to
revoke the existing licenses.
However, president Duterte quickly changed his
position and proceeded to regulate online gaming, earning substantial revenues
for the country’s exchequer and, some years later, geopolitical problems. The
countrys big neighbour China was quite unhappy with the spread on its
territory of gaming apps based on the Philippines, but Duterte didnot succumb
because a ban on online games would have seriously impacted the economy in a
negative way.
Eventually, it was concerns over the Philippines’
internet infrastructure being overwhelmed by the live streaming of online games
that brought their prohibition in April 2021, nothing to do with worries about
alleged harm inflicted to the youth or adult population.
Bans Cannot Work if Struck Down as
Unconstitutional
Karnataka Advocate General Prabhuling K Navadgi
is
personally defending before the
Karnataka High Court the states
amendments to the Police Act of 1963 that banned all online gaming including
games of skill when stakes are involved.
The amendment bill came into force upon its
notification on October 5 and was immediately challenged by skill gaming
industry body All India Gaming Federation (AIGF) and several companies from the
sector. They argue that the ban on games of skill is unconstitutional and
exceeds the powers granted to the state legislature.
In September, the Kerala High Court
struck down an amendment to the states Gaming Act banning
online rummy when played for stakes. The HC observed that the Supreme Court had
already held that rummy was a game of mere skill and playing for stakes or
not can never be a criterion to find out whether a game is a game of skill.
Similarly, in August, the Madras HC
declared invalid the amendment to the Tamil Nadu Gaming and
Police Laws banning online betting games as ultra vires to the Constitution and excessive and disproportionate to its object.
Several other HC judgements on PIL cases seeking
ban on online fantasy sports, including orders by the High Courts of Bombay,
Rajasthan, and Punjab and Haryana, backed up by consequent rulings of the
Supreme Court, have held the status of skill games as protected by the
Constitution under the fundamental right to practise any profession or to
carry out any occupation, trade or business.
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